The thing that is primarily visible to Designers is the next generation of blur effect – called Progressive blur. You cannot see all of them from mockups or screenshots, because some of them are motion or sound (yeah, Big Sure introduces dozens of new and enhanced UI sounds). There are tiny details that make a difference. Subtle effects build the sense of quality If you are not yet familiar with Material Design or Fluent Design System, read their guidelines to understand the concept. Use depth, shadows, and translucency to create visual hierarchy. □ Tip for Designers: Play with the concept of digital material. They make User Interface more human friendly. It is a great decision because digital Materials are more pleasant to our minds than raw pixelated squares. It has begun with Material Design from Google that showed us the vision of digital paper, then Microsoft introduced Fluent Design with the concept of multiple digital textures. Experiment with tints and remove visual complexity where it is possible. It may appear when a user hovers over its surface. □ Tip for Designers: Don’t be afraid of not highlighting all options. Thanks to this user immediately build a mental connection between the company and the application. This tone should reflect the brand or product color. Apple wants designers to use Tint (or Accent) color to make active elements more visible. ![]() But, when a user drags the cursor around, their background highlights and encourage them to press the action. Apple designers know that and the macOS toolbar icons lost their shapes to remove visual complexity. However, motion is also an additional clue. That’s why lots of buttons still have a shadow. We tend to perceive 3d objects as interactive ones. The human brain needs a hint to recognize the object. Observe how simple effects (shadows, translucency) build visual hierarchy. □ Tip for Designers: Think how minimalism may gain space in your design. Both iOS and macOS brings more 3d dimensions to their user experience. Some elements are flatter, but the feel is the opposite. New materials are rich & vibrant….”Īpple reduces visual complexity and makes the design even more minimalistic. Like Alan Dye, VP Human Interface at Apple said: “Depth, Shading & Translucency are used to create the hierarchy. New Apple Operating Systems remain minimalistic, but their appearance gains more shadows, textures, and 3d shapes. Some people tend to use these terms as one thing. ![]() Let’s make it clear – minimalistic does not mean flat. Changes are not so revolutionary like in iOS 7 years before, but they undoubtedly present the trend UI Designers will follow in the future… With the introduction of iOS 14 and macOS Big Sur, we are the witness of the next big thing in UI Desing.
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